Demogexia Civs Update (5/30/2020)

May 30, 2020 By HyperVx2 Changelog

Minor changes.


  • Depth Temperature is now replaced with Depth Hypoxia. It gives the same effect, but calculated in other way – based on player’s inventory fullness and depth.
  • Ambient Sounds is now played near player instead of straight player’s location.
  • Added a new mob Cave Golem based on skeleton. Has random ore on a head; attacks with 2x multiplier and gives distracting effects; can be attacked only with pickaxes, otherwise damage is multiplied by 0.07x.


  • Players are no longer shown in the map
  • Labels are now persistently shown


  • Server software now automatically updates every mandatory restart

Tags: civs

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