- Depth Temperature is now replaced with Depth Hypoxia. It gives the same effect, but calculated in other way – based on player’s inventory fullness and depth.
- Ambient Sounds is now played near player instead of straight player’s location.
- Added a new mob Cave Golem based on skeleton. Has random ore on a head; attacks with 2x multiplier and gives distracting effects; can be attacked only with pickaxes, otherwise damage is multiplied by 0.07x.
- Players are no longer shown in the map
- Labels are now persistently shown
- Server software now automatically updates every mandatory restart