Posts Tagged: civs
Greetings everyone, The administrator of Demogexia speaking. Demogexia Civs is scheduled for shutdown this Tuesday, August 11th, 2020, as we attempt to create a better player experience. There is no estimated time when will the game mode return. Thank you for your interest in Civs. Best Regards, HyperVx2.
@everyone, Minecraft 1.16 introduces new biomes for the nether dimension such as Crimson Forest, Nether Wastes, Soul Sand Valley, and more. On a future update for both gamemodes, Survival and Civs, we will be wiping the nether world and the End. Again, Demogexia will update to Minecraft 1.16 once our server software Paper is delivering […]
Minor changes. Caves: Depth Temperature is now replaced with Depth Hypoxia. It gives the same effect, but calculated in other way – based on player’s inventory fullness and depth. Ambient Sounds is now played near player instead of straight player’s location. Added a new mob Cave Golem based on skeleton. Has random ore on a […]
From Multitallented: This update aims to reduce the toxicity that normally comes with factions servers by incentivizing players to go to war with players who have already attacked others. Core: Each player now has a hardship rating that measures how much they’ve been attacked in war, raids, and hunts. Players with positive hardship get paid […]
@Civs, a maintenance will be conducted this Sunday, May 17, 2020, 12:00 – 12:15 (PHT) to update the core plugin and server software. We are taking a snapshot of the server before the update for recovery and archival purposes. Thank you. UPDATE: Maintenance concluded. Come back to this channel for any new updates.
Hello @everyone!I would like to announce that we are launching a new server called Demogexia Civs! The first of its kind on your local Minecraft Community. Be the first to experience! Demogexia Civs opens this Wednesday, May 13, 2020, 9:00 PM (PHT)! Don’t miss your chance to be one of the first town settlements! What […]